I like the idea of going through a dark maze with a monster chasing you. The moments where you are out of energy, and the die is moving, are pretty thrilling. Especially when you can kind of just look around a corner, and you're wondering if the monster is gonna come.
But one thing to keep in mind is that waiting around can get boring quickly. There's a lot of waiting in this game. Waiting for the monster to move, but also waiting for the text to go away so you can start walking. You should give the player control back as soon as the text appears.
Another thing to think about is strategy. I wasn't sure what I was supposed to do, or what kind of strategy I could use to avoid the die. I didn't know where the die was, so I was just kind of walking around wondering when he would show up.
It would be nice to have some more information on where the monster is approximately, and some mechanics that you can use to avoid the monster. And finally, a bit more information on what you're supposed to do, like a hint that you're going the right way for example.
All in all, good job! I hope you can use this feedback to improve further!