hey I am interested in the artist role. Some info about me:
2D Game Artist | Spine Animator & VFX | Vector illustrator | UI/UX | Pixel artist
My name is Eli Stergiouli and I am a 2D game artist and Animator(Spine 2D skeletal animation), specializing in vector design with 4 years experience under my belt. My time zone is UTC+3.
Some of the 2D game assets I can design:
- Animations: (Using Spine, Unity, Unreal engine and Godot) character/monster animations, UI animations, cut scenes
- UI/UX: Mock-ups, UI assets, icons
- Environmental art: props, vegetation, backgrounds, guns, tools, tiles, seamless patterns
- Illustrations: avatars, characters, marketing material
- Concept art: monsters, backgrounds, clothes
- Pixel art: characters, backgrounds, props, and animations.
The software I mainly use:
- Vector art: Adobe Illustrator, Inkscape
- Raster art: Photoshop, Gimp, Krita, Aseprite, Pyxel edit
- Skeletal Animation and UI design: Spine, Unity, Unreal engine, Godot, Figma, Krita
- GIT for version control
Because of my background with collaborating in teams of artists I am experienced in imitating other art styles, so if you don't see the kind that you envision for your game in my portfolio that won't be a problem.
I have mainly worked with a team of people for international clients, so I am both familiar with the Scrum agile framework and proper review cycles. Also, my programming background and my experience as an artist has helped me a lot with developing good communication skills across many different cultural backgrounds and types of teams. Moreover I mainly work with NDAs and contracts.
Links to my portfolio, resume and socials: https://linktr.ee/eli_stergiouli
Contact: Send me a friend request on discord (astroneli#1492) or email me at elistergiouli@ekastos.com