I really liked the visuals in this game! I wonder if there is a place for one more gameplay mechanic to allow the player to develop a strategy. From my experience with the game, player becomes too powerful too quickly and becomes basically invincible. Maybe I was just lucky with the drops though!
Viewing post in Chancemancer jam comments
I definitely agree, it would be great to have a bit more strategy and a bit less randomness in the game! Initially, I had plans to add a few more features in the game to reduce randomness, but as in every other game I've made I overscoped and missed out on adding some simpler mechanics in the meantime. Some new strategies would've been great to add, then! It's good to know that you liked the visuals, though, and thank you for the feedback!