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(+1)

The art is probably the best part of the game. The sound effects and music also fit quite well.

The gameplay feels like it could be interesting, if the actions available to the player were displayed more clearly.
For instance, it took me some time to understand I wasn't supposed to wait but was supposed to start rolling dice by clicking on the red dice.

I see there was an attempt by highlighting the squares where you're able to move/place stuff, but highlighting possible actions (for example the character and/or the dice) would make the game much more easy to understand. Also, I feel like the enemies' arrows (indicating where they are heading) are too small, it took me a few turns before noticing the arrows were there.

So, the main issue with this game is probably its lack of clarity.