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(+1)

Good start. Lack of SFX and some creepy music diminishes the haunting effect of otherwise spooky environment. There are some controlling glitches (didn't figure out how to drop things and I accidentally enabled god mode :D) and monsters didn't really do anything to me.

I would focus on the gameplay itself instead of creating huuuge building with essentially empty rooms.


(+1)

Yeah, I think we def over did the size, There was even another floor that we cut out because it was just waaay too big. I guess we should have cut it even smaller. There should be some music playing, if there wasn't that was def a bug of some sort.