Thanks for playing it! I'll reply to your points!
- Understandable. I've noticed the game is much darker on some screens too compared to my own so adding some visibility for the dice should be a big goal for future updates. I considered adding like a red light or something but I also wanted the opportunity for an organic jumpscare. I may consider adding an option for a glow in a future update in an options screen or something.
- Yeah, this is the big downside to the design. On one hand, I wanted to give players the feeling of having no control, and also replicate (in a way) a lot of turnbased games, but I can also see on the other hand how that may be frustrating. I might look into other options to potentially give players some movement or something when it's not their turn.
Thank you for your feedback!