I love this! It's such a well-designed dice/resource management game and a lot of fun to play. The one thing I think that could make this even better is adding a win condition instead of always ending in a loss and going for high score (unless there was one and I just didn't get it). Maybe the win condition could have something to do with getting all 4 wisps in one turn or rolling past a certain fixed number. I just feel like this one extra element would turn this already excellent dice game into a perfect dice game. Amazing work with this!!
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Thanks Steve! Very kind words!
Yep, my spouse had the same feedback - definitely needs a win condition. My initial thought is to get all 4 "trackers" below the skull and survive. I'm not sure it's possible in the current design, balance-wise, but it felt like a mechanically sound goal given the existing player actions.