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(+1)

114,950! Wonder what people have managed to score.

I genuinely found this super fun, might come back to try again later. I thought of sushi dicing too but wouldn't have managed the art for it so I'm really glad such a great implementation of the idea was made!

There's always going to be features and mechanics to add in a Jam game, so all I'll say is that I wish the throwing knives didn't disappear on hitting the walls - sometimes I'd throw them and be too close so I'd just lose my knife. Also, maybe we could know our D6 roll before we use it so we can plan our next move better (though I realise that is less random!)

OMG! I can't even beat my own high score. I got that once and haven't reached it again. That's amazing.

Yeah the knife thing was a bug I caught too late. Sorry about that.

As for the D6 roll, I wanted the player to take a risk. How deep are you willing to dive into danger in case lady luck screws you over? I tested knowing your roll early in development but it was a very different game.

I'm so glad you enjoyed it