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The representation of the theme is quite interesting and has a lot of potentials. I liked that sometimes the player has to choose between picking a power-up or a speed buster depending on the situation of each vehicle. I've thought that both vehicles were linked (maybe past and future, or two parallel dimensions), which could be an intriguing story.

The visual style and sound effects could be better, at the moment are kind of funny, especially the speed buster.

On my first two tries I didn't understand how the acceleration worked, maybe it should be explicit in the game's description.

If you could comment and rate our game, we would appreciate it.

(+1)

We actually did consider some minor plot hooks, but didn't really stick to anything and didn't implement anything like that either way

Something like alternate realities where one person has two very different jobs in a post-apocalyptic world was kinda what we were going for