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A very chistorically involved entry! 🧮 ❤️ The implementation is very impressive with display of awailable moves and working 2 player match with changing perspective. Whoaaaa. I know that the game did originally look like that but it might be a good UX idea to mark end destination for both players, for ease of explaining. Loved the TL;DR tho xD

Thanks for the feedback! You are right, it’s really not a bad idea to add some kind of visual which shows the path and end destination, I’ll add this to my ToDo list :)