That really means a lot, thank you so much! I worked hard to try to get the simplicity to strategy balance right, so I'm glad that came across well.
I agree that rotating the camera would help in solving the puzzles, and I almost put that functionality in there. I wondered if having to keep track of the sides should remain part of the challenge of the game, but you never want the difficulty to ultimately detract from player enjoyment, so this is great feedback to have!