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This is a nice game with a creative upgrade system! One thing to note though is when I pause the game, sometimes the enemies make it hard to tell which are my upgrade dice

True. I was thinking of this menu as an overlay and not another menu so I think a solid background (while solution) would have a different feel, but I probably could have put the dice in a tray with a background to separate it. Or maybe blur out the gameplay so there's higher contrast.