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Nice idea, but gets annoying after a while: you end up just skipping low values (that would lead to your death) until you get good ones. The necessity of pressing a key to roll a new value (instead of this happening automatically) kind of kills it, too. Maybe if the numbers were re-rolled after every jump and if you couldn’t simply skip them by jumping in one place, it would get better? Also noticed a bug when jumping while another dice is being rolled - the dice stays in the “rolling” state until you jump again (added a screenshot).