First of all, I just want to say - "Make your own luck" is such a badass tagline, jesus.
Anyway, I think this game is another case of "great idea, flawed execution". The entire premise of having each bullet do something different, and the player being able to manipulate the chance of each, is very interesting.
However, while playing, there's not enough feedback for me to differentiate between them that much. Like, yeah, I shoot and a number appears, but it's really quick and I can't memorize everything all at once. If the "current" number always showed up in the UI, and the bullet effects had some more feedback, I think the game could've been a banger for me. Basically, it has potential, but it needs some improvement.