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Omg this game had me cracking up, almost QWOP-like in how fun + frustrating it is. I wasn't expecting the controls switching every time to mess with my brain so much.

Also, as a fellow Mac dev I definitely recommend targeting WebGL only for future jams! Takes a lot of the headache out of it, although there are a few gotchas like having to disable compression.

thanks for the advice! yeah, I definitely learned a valuable lesson about playtesting on all platforms before uploading.