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Cool concept, like a mashup of chess and Risk. Pixel art was neat. Sound and music were nice additions, helped with the immersion. I liked the simple but dramatic introduction sequence. I didn't understand the different colored tiles though, not sure if they impacted gameplay? Same with different pieces/units. I like the idea, but think this could use a little more work for translating the basic gameplay mechanics to the player. Not bad for such a quick jam though.