I like the visual style and the narrative, they added a nice and dark mood. Controls are a bit awkward, sometimes it’s too fast, sometimes I get stuck. Then I couldn’t figure out what to do with the dice. I interacted with them, they got rolled but nothing indicated that anything happened as a result.
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Dice restore your daily stamina by the rolled amount, maybe I set it too low. On average a rolled dice will compensate for a bit less than a jump spends your energy.
Also I find it quite difficult to create an appropriate intuitive pathing for this type of genre (Open Platformer?), I should improve in that part of game design.