Thanks for the review! Unfortunately, all the other rooms got cut due to the time constraint. We really wanted to make sure there was enough room for the player to move around with the amount of enemies that spawn, but we also wanted to add more environmental challenges so we wanted to have room for all that.
We didn't notice anything with the enemies not spawning with the pause menu, so it'll get another look.
Thanks for all the feedback! We hope you at least found it acceptable.