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Glad you loved the art! Our game was actually made to feel janky and hard to control, but it’s too bad that didn’t land well with you.. thanks for your feedback!

Jankiness and being hard to control could be a very well implemented feature (take Getting Over It for example) but your goal should be to make it so that the player can completely master it without having any random movement to it. I haven't tried doing something like that but that's my opinion anyways.