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This is great!  It demonstrates a genuinely a better understanding of the non-linear structure of Metroidvanias than a lot of games that claim that genre and sell well.  The map construction is great even besides that.

If this had sound it would be incredible.  As a minor aside, if you want to put audio feedback in games but don't have time to make the sounds, an indie dev created a little program that randomly writes sound effects for just that purpose.  Look up "rsfx"

I kind of wish that after the boss you could do a new game +, since I apparently missed one of the charms.