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(1 edit) (+1)

For a game heavily dependent on RNG, this was surprisingly enjoyable. For the most part, the different dice available felt unique, and made me feel in control most of the time. Unfortunately, my endless run was cut short by a bug that wouldn't let me select either option:

(I had lost 2k gold from a greed demon one turn prior for some reason, even though the health potion was only supposed to cost 200)

Other than that, great game overall!

Yeah, unfortunately the entire two hours I allotted for final bug testing got eaten up by trying to get the export to work (I had an extra / in my code when pointing to a directory), so I didn't become aware of the extra 0 in the greed demon event (and some other misplaced event requirements like below) until it was too late.

Still, thank you for your kind words. I really appreciate it.