Thanks, yeah didnt have a lot of free time to polish it up, ive got a post jam version which should fix some of the issues people have found. What did you have a problem with?
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The main problem is the validation of the dice, I couldn’t use them if they didn’t land flat or if they clipped with each other. This made the game very hard, and even unplayable when the dice spawned inside each other several times in a row.
The rest are minor issues (spiders slowly flying off when you lose), but more feedback in general could be nice (getting hit, hitting an enemy, blocking…)