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(+1)

Amazing visuals and juiciness. The aesthetic is SO cool!

I found the gameplay a bit hard to understand at first, but once I got the hang of it, it was pretty fun to play. I just didn't know what the goal was of the level or the game - how long I needed to keep squashing dice to continue to the next goal. I also found the complete restart a bit punishing for how long it seemed to take to complete a goal (I honestly gave up before completing a level, since I didn't know if there even WAS a level-end condition). I would love to play this game more, just with clearer goals and maybe a little bit more tutorialization (or at least an easier first level). 

But really cool ideas in here, and like I said, the aesthetic is top notch. 

Great work on this!!

We really appreciate the feedback and it's really great to hear that you like it!!!

This prototype is more like an endless mode, so we didn't design another level after the first one. However, the suggestions are really great and we would love to put the idea into our future prototype!! Thanks a lot!!