The graphics looked great for being made in 48 hours! Very enjoyable visual quality. The controls could use a little work because it felt awkward moving and rolling dice at the same time.
Also there wasn't any real "feedback" when receiving damage such as a bounce back, sound effect or even a screen shake. The dice health bar, which was actually really nicely done, wasn't immediately noticeable at first so I had no idea I was taking damage until I had one health left and noticed the tiny dice at the top right corner.
I could see a platformer using these aesthetics being a really fun concept though!