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(+1)

I enjoyed everything about this game jam entry! Very well done with the short amount of time given. I did find myself mostly just spamming my shots at the enemies - so perhaps there's a way to add another layer of strategy to give the game a little more depth?

I considered tying your health to the dice too. So if you get hit you lose a die too. But that needed me unravelling some spaghetti code with collisions and stuff. But I feel like that would make you want to make each shot count even more. Definitely needs extra testing for that :)