It's immediately noticable how much love went into this game! <3
First of all, congrats to both of you for making the art and the soundtrack/sfx feel so endearing - it just feels like everything in this game fits so well together and like you really had a consistent style and direction going! :) You even made such a neat little banner and logo for the game - I am genuinely curious and excited for how you will update the game after the jam!
I wish I could give more constructive feedback, but the following things are the only things I noticed that seemed kinda off to me:
- The walking animation of the character could feel a little bit sluggish at times, as the wobbling made it feel like my inputs were not always recognized correctly or immediately. Even though it very much fits the style, it irritated me a little bit at first.
- The combat felt a little bit too easy. There is no punishment for throwing and immediately retrieving again. I could imagine that your little dice buddy could have a little bit of a recovery time period or that you need to be in a particular radius of them to actually retrieve them back. This would make combat a tiny bit more engaging I think!
All in all, it's a charming little game, especially as it's made in only 48 hours - I really love it! <3