I really enjoyed the concept of the gameplay through the runs I did! When I played through, I enjoyed taking an approach trying to figure out the most RNG-likely way to win. I think at its core, it's a banger.
Some feedback and things I personally didn't like:
One small annoying thing was I didn't get to see my last dice roll after winning, made it a bit anticlimactic to me as I would've liked that extra second of hype after getting the roll I need.
For all my runs I found healing quite difficult to do. I think balance wise adding more defensive options (or maybe I got unlucky not getting any defensive dice) would let you switch your gameplay style to a more conservative approach when needed.
I found the pace of the game a bit overwhelming. I think you get dumped with a lot of dice really fast, and a slower progression curve would be something good for the game, as there is already a lot of information to go through at the start. However, I thought that even if I was still confused a bit after my initial read through of the instructions, it ended up being quite intuitive by just giving it a few tries to learn from the gameplay itself!