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(+2)

Lol this game was really silly and premise had me going alone for quite a while. I also really enjoyed out pure personal bias for enjoying rhythm games and enjoying typing speed tests... The concept was super original and funny and I enjoyed the gameplay a lot as well!
Some feedback:
Me personally, I would've liked it if a beat wasn't skipped after every word. At higher speeds it might get a bit overwhelming, but I was thinking if the beat wasn't skipped but the next word was showed to the side somewhere, I'd feel like I wasn't pausing awkwardly after each word.

I think the dice mechanic didn't really do much for me. I loved the gameplay itself, but didn't really feel the integration of rolling the dice while playing.

While I enjoyed the gameplay a lot, I felt that the losing vs winning didn't feel super satisfying. For one thing, making a mistake then having to play the rest of the word in shame with no way of saving it felt kinda bad, and also going a win-kill streak didn't end up feeling super satisfying. Maybe the vibe was to go for the delaying the inevitable which matches the theme, but I think there's something to be done to kinda make the game feel more juicey and satisfying when winning (Especially when getting a perfect 6 dice!)

(+1)

Awesome feedback! Thanks  :*