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Some of the controls are a bit frustrating, but it is a very unique concept and seeing the way the mechanics interacted was fun. I like how the music and art changes with the seasons.

I'm glad you liked how the changing happened! Neither of us are composers, and finding music that we could quickly switch between that both made sense and wasn't jarring turned out to be a big challenge lol. Out of curiosity, what about the controls was frustrating? Because we want to expand the game as a personal project, and I'm interested in addressing problems that people have with them.