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(+1)

A really cool concept! It's an interesting puzzle to try and position your faces in the right way!

I never quite figured out how the "Attack" face worked... I would land next to an enemy, with the Attack face up, yet I didn't attack them? In general I feel like there should be a bit more breathing room when you either get a kill or get killed - there are times where I killed an enemy without knowing how I did it, or times where I got killed even though I thought I was moving into a Defense position.

The only face I figured out was the Ranged Attack face - you shoot in the direction you moved. However, I'm sure the rules for the Attack & Defense faces are just as simple, I just couldn't figure out those rules because I couldn't see what I was doing wrong or right.

I love how expressive all the characters are!

(+1)

Thank you a lot for your kind comment ! I'm aware that the end of levels and their restart should have some delay with an animation but we didn't find the time to do it. Defense only works with the ennemies projectiles, it can be confusing sometimes, and attack is maybe a bit bugged according to the comments I receive. Characters are expressiv thanks to my teammate, she has done an awesome work. Thank you again