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Think there's a few bugs here and there, but really like the idea! It's fun and I almost won a few times. I see what you're trying to do by slowing down the game to let them player choose to get the speed boost, but i found out that most of the time, even after I started to slow down, I would have to shuffle backwards and probably hit an opponent before landing on the speed boost. I didn't feel like i had much control over what I landed on even though I was given a moment to try put myself ahead.

I agree with the bullet time/slow motion! The slowdown was definitely a thing where we realized it could use some tuning if we had the time. Probably the simplest thing we'd try is make it last longer and make the player move faster during it, and the UI could also work be expanded for it a bit. Hmm actually, I think it could just be a speed boost that allows the player to slow time and move faster, so it works as a boost in some situations and a way to give player more control in others. Anyways, thanks for playing and good luck!