Wow this means a lot! Thanks!
Thank you for the feedback! I think if you hit ESCAPE you can pause and then go back to the main menu. I do think having a skip level button somewhere could be a good idea.
Clearing the level after collision was not actually what we wanted, but our spaghetti code kept causing bugs with resetting without clearing. I was able to fix it for prior to collisions but not after a collision. I did actually figure out the solution after submissions were already closed :( lol