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Great entry! smile You use the theme very clearly. The pace is very slow for the first 5 waves but became better later on. It will be better to use some effects to inform the player about upgraded units. I have to skim through all units to find the one to sacrifice.

Thanks a lot for playing our game. I completely agree with you and if we have more time we wanted to create some particle systems. But we have prefer to debug a bit before release.