the game is surprisingly fun to play and the concept is really interesting
it would have been better if you had added more projectiles that have different upsides and downsides
you can also implement a feature where you skip the current projectile on to the next projectile
Viewing post in Blunderbuster jam comments
Funny thing is, I did have more projectiles planned, but I ran outta time; lol. There's a good chance I'll add more projectiles after the voting period is over. I'll consider the suggestion of skipping projectiles, but I fear it may compromise the experience of rolling with the punches, so if (key word) I implement such a feature, it will probably be in a very limited form, perhaps with a lengthy cooldown meter or the like.