So, you're going to have difficulty keeping that darn plant alive ... it might not even be possible ...
As a response to the October 2015 historic flooding in South Carolina, this game explores the loss of agency via a medium usually defined through player agency. When I was sitting in my apartment, watching my neighbors houses underwater on the news, I wanted to run out and help everyone. But I was stuck ... no matter how much I wanted to get to where people were hurting, all the roads around me were sunk.
I done a write up of Water Me over at Gaming Respawn: http://gamingrespawn.com/indie-game-spotlight/15287/indie-freebies-blameless-others/