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(+2)

This was super fun! It's got just the right balance of chaos and strategy for me (i.e. you could definitely get really deep into specializing each die for specific types of attacks and combos, but then that die could end up surrounded by enemies and you'll have to improvise with the other ones to reach it). The screen fills up with stuff very quickly so it's a bit hard to see, but that mostly feels like the nature of these types of games, and it also makes it so satisfying to wipe out a big group. Also the UI and other graphics look great, the sound effects are very fitting, and the whole game feels very responsive and polished both in terms of controls and presentation. If there's any nitpick I could think of, then it'd be neat with a sound effect/other indication when you pick up a die as it's often hard to see, but such a small gripe only reinforces the fact that this is a very, very well-made game.

(+1)

Thank you for the feedback! Your critique of the SFX is right on the money and I'll try my best to have it fixed in future builds!

Glad you liked it, and thanks for the feedback! : ]