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I'd say game needs balance tweaks and boss monster more attack styles. Now there is only beam attack that is forcing me to dodge. Overall it was pretty enjoyable experience though.

(+1)

I definitely agree on the balance and attack variety! We were really running against the deadline on this one (the knife was only added in the last two hours), but definitely would have loved to have time to add more boss attacks and tweak the numbers. The pistol in particular feels pretty weak compared to the other non-bread weapons.

Thanks for the feedback and thanks for playing!