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(1 edit) (+1)

Very impressive amount of content and complexity for a 48 hours project, but I'm not sure how it fits the theme?


Either way good work and congratulations on finishing the jam!

(+2)

Hi, thanks for the comment.In this game every "worker" is a dice. Instead of giving you fixed resource like in most game of this genre you gain a random number of resources.

Initially you have only d2, you have two ways of upgrading them:

-With the blacksmith you can add +1 to the result

-With the Dice temple which increase by two the maximum roll of all die. So with two dice temple each worker is a d6 instead of d2.

We felt that this was a nice twist and was fitting of the theme of this game jam.