Very impressive amount of content and complexity for a 48 hours project, but I'm not sure how it fits the theme?
Either way good work and congratulations on finishing the jam!
Hi, thanks for the comment.In this game every "worker" is a dice. Instead of giving you fixed resource like in most game of this genre you gain a random number of resources.
Initially you have only d2, you have two ways of upgrading them:
-With the blacksmith you can add +1 to the result
-With the Dice temple which increase by two the maximum roll of all die. So with two dice temple each worker is a d6 instead of d2.
We felt that this was a nice twist and was fitting of the theme of this game jam.