Really liked this one! The aesthetic was great, and I really enjoyed the decision making. You have to strategize and think of who is useful enough to prioritize their survival and who needs to die first. Also, you are encouraged to spend resources before the outcome of an event in case you lose those resources, which forces you to evaluate ahead of time who you think is useful before you know the outcome of the situation, adding some nice tension to the gameplay. I was able to survive the winter with just the warrior and wizard left.