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(+3)

I want to preface this comment by saying I'm a major fan of this game. It's so extremely satisfying to work through, though along with my praise I do have a few criticisms.  First of all, the update: The skip button is SO welcome, the map makes sense and feels like a good place to expand upon, and the UI changes such as the top-of-screen level counter are great.

I do have some major issues with the game at the moment: This game needs external item descriptions accessible mid-round. Even if they're just optional, a short description of each item on hover/click would be great. It took me ages at first to find out what the assassin's ability did since it isn't in shops, and in general, it'd be useful to new players.  Secondly, push and phase are terrible compared to swap. If an enemy is about to dash or teleport forward while they have their back against a wall, usually you can swap. But with the non-swapping characters, you have no choice but to tank it, which doesn't work well with the limited health pools. Third of all, the late-game enemies that are black blobs attack WAY too fast. It feels like there's no reaction time, and to deal with them without tanking you either need the perfect build/position or you need the time potion. They just aren't fun or satisfying to fight, they're annoying.

In the end, though, this game is extremely enjoyable, and I look forward to further updates and playing.

Thank you for the very useful feedback :D