Patchnotes 17.12.2018
Bugfixes:
- flaming fireball fixed
- relaod scene" L" statemachine fix
- hook stucks somewhere fix
- throwingarc material fix
- better wallcorner detection
- renderlayer for objects fix
- some minor internal overhauls
- better visability of enemie projectiles
new Features:
- indistructable steel boxes added
- reward for finishing game
- unlocked keyboard and mouse controlls (debug controlls )
- autoaim indicator on screen
- enemie remainings
- see enemies on minimap
Changes:
- less wooden boxes
- tutorial area rework
- new dragonhead