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(3 edits)
Nice to hear that paid downloads get prioritized and receive faster speed. I just thought I'd put the torrent idea out there, a single AAA game can be 50 or 100 GiB in size these days and it's probably only a matter of time before smaller indie games reach such sizes as well.

Didn't mean that itch.io should provide a tracker or seed the torrent, an open tracker can be used for this method and the developer will do the initial seeding themselves.

If however itch.io provides a private tracker, generates a torrent file for each uploaded file and then start seeding it automatically (when the go-ahead is given by the account owner) that would of course be even better! It would be a bit of an undertaking to set it all up.