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(+2)

Changing weapons when the dice was hit was a lot of fun.  It added some nice chaos that enemies could hit it, while also giving opportunities for strategy by abusing it yourself.

The preassure plate really killed it for me though. Having to constantly guard the dice was really obnoxious, and it was annoying to bring it back too - especially since you have to do it every single time the dice gets hit, even once. Having to keep it still also disincentivizes using the dice, which was part of the game's charm to begin with.

Overall, the game looked and played nice though - the sounds when hitting enemies was especially satisfying.