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It might be interesting if each player has a unique set of skills that they can roll for, giving each player a type of role. Like maybe the buff one focuses on melee damage and destruction, and the glasses one focuses on ranged damage and movement. This asymmetry could lead to more interesting cooperation. I liked the music a lot, and the art direction is nice and simple, but effective.

Thanks for your reply !! It's a good idea and we will think about it it would be very nice, especially when there will be more diverse enemy on the  battleground !