Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The music and presentation overall is great, and I get what you were going for with the gameplay. But I had some issues with it.

Firstly, the camera never seemed to know what it wanted to do and that sometimes made it difficult to figure out where I was going and properly position myself.

Secondly, the physics seems to be too hard to control. I assume that's kinda part of your interpretation of the theme.  I'd probably give the player more stopping power and potentially add a jump ability. Adding a jump might ruin the balance of a few levels, but it would help a lot with game feel.

Overall, good game!

(+1)

We actually did have a jump mechanic in the dev build to make level testing a little easier in some spots, but didn't want the base cube to have that ability in the finished product. Given more time we wanted to have each of the different dice seen in the environment to be playable versions of the character, each with their own ability (one of them being a jump). Next time we'll get there faster for sure.