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Well that was a good idea. Simple controls and easy to understand goals. I quite liked the puzzle like dexterity concept of flinging the die around to get it to the end. music was a nice background filler and it was fun to complete. I think the main thing I didnt like was the invisible ceiling. I was never sure how high up I could go. Level 2 felt like it was a little too low of a ceiling. Good job for a jam game!