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I had fun.  The "towers" (chickens) despawning over time is a mechanic I haven't encountered before, although I don't play a lot of tower defense games.  I didn't find that strategy was particularly important, though; I got a score of 1391 by mostly focusing on placing chickens as fast as possible mostly clustered around the coop.  I think a lot of the strategic decision-making found in other tower defense games is centered around deciding which types of towers to place, so doing that randomly substantially reduces the element of strategy.  But that also makes it less stressful in some ways, which is nice.