Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Inventive integration of the dice into a platforming experience. The extra wrinkle of having to retrieve the dice once thrown adds some unique strategy. One thing I was looking for was more clarity on what each die/ability would do, but still think its a unique-enough twist on platformer mechanics to flesh out further. Nice work :)

Thank you! I wanted the dice to feel like a proper resource.

Since you asked,

1. Dud
2. Basic
3. Split (didn't implement it) Basic
4. Explosive
5. BIG
6. Sniper

If I pushed it further, I would make a dice customization screen. But as it is now, a quick menu showing each one before hand would definitely be helpful.