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I apologize for my English

The game was passed, I enjoyed it and the visual style is nice.
Thoughts I caught myself during the game:

1) The pure random mechanics could be tied to reaction, which would leave the player's assessment of his skill. That is, I now realize that almost nothing depends on me and can only pray to the gods of random, so as not to lose

2) The growth of the difficulty curve. After a few unsuccessful attempts I realized that it was easier and easier to pass all the opponents with one die than to roll several dice at once. In conjunction with the ability to roll, the game's difficulty function was linear

3) I would not count the draw as a player, but leave everything unchanged, because even before my roll, if the opponent rolled a number 1, it meant an easy plus 1 to my victory.

As I wrote above, pleasantly stuck for 20 minutes project, good job guys, good luck! 

Wow! 20 minutes is a lot ) Thank you for thorough feedback!

If I decide to continue working on this, I will use your notes to improve the gameplay for sure