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(+1)

I realy, realy liked it. Character's are realy interesting, sprites in dialogue and battle are cute and overall prety good. Main only complain is combat, i don't realy get it, but it's fun. Finished at level 6, auto battle carried me on boss :)

Thanks for seeing it through to the end! I'm glad all my effort put into the game's aesthetics and dialogue worked out. I was hoping to include a weakness system that would reveal each enemy's elemental weaknesses after they're defeated for the first time so the battle system would be more legible, but I ended up being a bit too exhausted to implement it. I'm glad the auto battle function helped out though!